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Also trades as: 3632.T (JPX) · $vol 2M

GREZF OTC

GREE, Inc.
1W: +0.0% 1M: -17.7% 3M: -17.7% YTD: -17.7% 1Y: -17.7% 3Y: -56.7% 5Y: -56.7%
$2.60
+0.00 (+0.00%)
 
OTC · Technology · Electronic Gaming & Multimedia · Tech Score Strong Sell · Power 37 · $446.7M mcap · 56M float · 0.0000% daily turnover · Short 100% of daily vol
Smart Money Score
No convergence signal
Key Statistics
Market Cap$446.7M
52W Range2.6-3.16
Volume200
Avg Volume7
Beta0.03
Dividend$0.14
Analyst Ratings
No analyst coverage
Company Info
CEOYoshikazu Tanaka
Employees1,489
SectorTechnology
IndustryElectronic Gaming & Multimedia
IPO Date2010-08-31
Roppongi Hills Mori Tower
Tokyo, TY 106-0032
JP
81 3 5770 9500
About GREE, Inc.

GREE, Inc. is a technology firm that operates in the digital media sector, serving both domestic (Japan) and international markets. Its operations are structured into two main divisions: Internet and Entertainment, and Investment and Incubation. The company offers the GREE social networking service (SNS) platform, which integrates a wide array of social games and varied content, emphasizing user interaction and entertainment. Furthermore, it develops and manages mobile application games for smartphones, released under its GREE, WFS, Pokelabo, and GREE Entertainment labels, distributed via various app delivery platforms. GREE also manages the REALITY suite of products, including a metaverse-based virtual live streaming application, REALITY XR cloud for hosting virtual events across diverse digital environments, and REALITY STUDIO, a virtual creative agency renowned for cultivating talents like KMNZ, VESPERBELL, and HACHI. Additionally, its portfolio includes various digital content platforms: aumo, a service providing travel and lifestyle information; LIMIA, an online publication dedicated to home and living; MINE, a digital video magazine focusing on women's fashion, beauty, and lifestyle; and ARINE, an online magazine targeting young women with current trend-focused content. The company also leverages its extensive experience to offer digital transformation (DX) support services to clients and is involved in the production, development, and direction of anime and manga intellectual property (IP). Moreover, GREE actively invests in emerging companies, primarily within the internet and information technology sectors, utilizing both venture capital funds and its own corporate venture capital initiatives. Established in 2004, GREE, Inc. maintains its headquarters in Tokyo, Japan.

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